Dustin introduces Splines, defines what the heck a spline is. Dustin introduces Splines, defines what the heck a spline is. Using the Spline Pen in Perspective view vs Orthographic Viewports. To create points simply click for hard anchors, click and drag for bezier points. A very quick and rough look at further exploration with spline tools, Spline Sketch, Spline Smooth, Spline Arc.
Dustin walks through extracting 3D objects from 2D splines. Using the PRO EDU logo, Dustin teaches the extrude, lathe, and sweep tools ability to create various forms of 3D assets.