Dustin welcomes you to the world of 3D by introducing you to Cinema 4D by Maxon. Walking through the program's interfaces, functions, basic uses, and quick tips, Dustin will have you on your way to understanding the vast 3D experience that awaits you.
Now that we’ve covered the foundations of lighting and camera setup it’s time to bring our models to life with materials! We’ll discuss the differences between textures, material types, and ways they can be manipulated in Cinema 4D and Octane Render.
PBR, Seamless, Non-Seamless, and Procedural Textures. Dustin talks about the basic components of textures and their creation.
Bringing realism to models by introducing the natural imperfections found in many areas of life, including bumps, dust, and scratches.
Customizing your textures in the materials and node editors.
Dustin introduces the Octane node editor and discusses navigating it’s interface. We learn to navigate the viewport and how to create materials within the program.
Diffuse, Specular, Roughness, notation, Sheen, Sheen Roughness, Film Width, Bump, Normal, Displacement, Opacity - that is a lot of wrap the head around! Dustin walks through the common material properties found in the Octane Node Editor and how one goes about using them.
Dustin discuss various uses of the diffuse materials tab found within the Octane Node Editor plugin within Cinema 4D.
A deeper dive into the Octane Glossy material in the Octane Node Editor. This is a great material for making reflective surfaces.
Creating transparent objects isn’t all that can be done with the Specular Material in the Octane Node Editor. You can also create great gradients, various glass, ice, and metallic spheres.
Dustin discusses mixing textures together in order to create whole new models and features.
Dustin discusses various methods for applying materials to the objects you have created.
After exploring materials Dustin walks you through accessing the materials included within Cinema 4D.
A review of many of the useful hotkeys used throughout this section of the tutorial.