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Dustin welcomes you to the world of 3D by introducing you to Cinema 4D by Maxon. Walking through the program's interfaces, functions, basic uses, and quick tips, Dustin will have you on your way to understanding the vast 3D experience that awaits you.
Now that we’ve covered the foundations of lighting and camera setup it’s time to bring our models to life with materials! We’ll discuss the differences between textures, material types, and ways they can be manipulated in Cinema 4D and Octane Render.
Diffuse, Specular, Roughness, notation, Sheen, Sheen Roughness, Film Width, Bump, Normal, Displacement, Opacity - that is a lot of wrap the head around! Dustin walks through the common material properties found in the Octane Node Editor and how one goes about using them.