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Up Next in Intro to Cinema 4D with Dustin Valkema

  • Settings Tab

    Dustin walks you through some of the settings within Octane Render in order to help you make sure you get maxim impact from the hardware you use.

  • Common Material Properties

    Diffuse, Specular, Roughness, notation, Sheen, Sheen Roughness, Film Width, Bump, Normal, Displacement, Opacity - that is a lot of wrap the head around! Dustin walks through the common material properties found in the Octane Node Editor and how one goes about using them.

  • Viewport Shading Mode

    Dustin talks about the various shading methods within Cinema 4D as they relate to inspecting 3D models for blemishes and artifacts that might need to be fixed prior to moving on with working with that 3D model. Gouraud, Quick Shading, Constant Shading, Hidden Line, and Line Shading.