Dustin opens Cinema 4D for the first time to show what the main interface looks like and to explain the basic layout of the Cinema 4D workspace.
Dustin does a brief overview of system preference menus and quick settings for users new to Cinema 4D.
Dustin dives into the basics of Cinema 4D project settings and how users might want to set measurements and metadata in the program.
Dustin walks participants through the navigation of objects within the Cinema 4D workspace. Introducing the concepts of axis and how they operate.