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Navigating 3D Space

CGI For Photographers - Bundle • 5m 34s

Up Next in CGI For Photographers - Bundle

  • Orthographic And Perspective viewports

    Dustin walks us through the different perspective views of the Cinema 4D work environment. How we can view the workspace in 3D and in flat environments from multiple angles.

  • Creating Primitive Objects

    Dustin walks through creating, manipulating, and using primitive objects within Cinema 4D

  • Viewport Shading Mode

    Dustin talks about the various shading methods within Cinema 4D as they relate to inspecting 3D models for blemishes and artifacts that might need to be fixed prior to moving on with working with that 3D model. Gouraud, Quick Shading, Constant Shading, Hidden Line, and Line Shading.