Here we’ll take a look at working with primitive objects and converting them into editable geometry using the “C” key or “Make Editable”. This isn’t the first mention of this key but a searchable video to serve as a reminder as we head into the other videos here on specific tools.
This tool extrudes selected points, edges or polygons. If no elements are selected, all of the object’s elements will be extruded.
To extrude interactively in the viewport, drag left or right within the viewport. The extrusion takes place along the Normals of the selected surfaces; the average va...
The Loop/Path Cut tool is primarily used to more finely subdivide edge loops interactively. An automatic loop recognition (Mode = Loop) or a manually created loop selection (Mode = Path) can be used. The Loop/Path Cut tool cuts polygon objects in all three component modes (Use Point, Use Edge, Us...
The most common use for the bevel tool is creating rounded or “holding” edges in hard edge geometry when needed prior to smoothing or subdividing your object. It’s important to understand that in the real world there is no such thing as a perfectly hard edge without a bevel. Whether large or smal...