Taking the part we just made and using a cloner to array it out in a straight line. Once the spacing is correct, duplicate to save the state and name, and use Connect Objects and Delete to merge down. Once merged we can use a connect object to weld the array together into one part.
In this video, Geoff shows you how to use a spline wrap to bend the cap border of a cinema 4D object. Splines are used in many different ways in Cinema 4D and there is no limit to what you can do with them!
Creating a spline circle (making sure the segments are set high enough to be smooth) and ...
When designing the bottle, we wanted it to be as elegant and streamlined as possible. Sometimes this means making an aesthetic choice that might seem more subtle than others.
Using a taper object on the cap border and comparing it to our bottle model, adjust the taper of the cap border to fit th...
In this video, we are going to take the geometry of our border and adjust it. We will readjust some of the lines that have been drawn, tweak things where needed, finesse everything so that it all works together as one cohesive form.