Filling UVs with color, baking, and exporting the UV texture for Photoshop
Reload our reference image that is in the viewport for one that has the cap on it. Creating the first cap segment out of a plane using line cut to form the details we need. We will put a subdivision surface on it to test its smoothed form and ok it before going through the process to make the ful...
Taking the part we just made and using a cloner to array it out in a straight line. Once the spacing is correct, duplicate to save the state and name, and use Connect Objects and Delete to merge down. Once merged we can use a connect object to weld the array together into one part.
In this video, Geoff shows you how to use a spline wrap to bend the cap border of a cinema 4D object. Splines are used in many different ways in Cinema 4D and there is no limit to what you can do with them!
Creating a spline circle (making sure the segments are set high enough to be smooth) and ...