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The C4D "BP - UV Edit" Workspace

Intro to 3D Modeling in Cinema 4D • 4m 12s

Up Next in Intro to 3D Modeling in Cinema 4D

  • UV Unwrapping Tools & Their Functions

    Looking at the more commonly used tools that Geoff works with. Using a quad sphere as an example while going through the tools: Ctrl+T Transforms, automatic UVs, projection mapping, UV unwrap, UV weld relax, mirror, align UV islands, and reset UVs.

  • The Project Resources And Assignment

    In this section a look at the resources we have to work with for the assignment and how they will be used. Cover what products we will be making (show an example image of the final product) and the goal by the end of the series.

  • Configuring Viewports For Reference I...

    Breakdown of how to create a bottle using poly modeling techniques. Covering rough forms, refinement, subdivision loops, UV unwrapping, UV placement that is optimal for textures/materials.