This tool extrudes selected points, edges or polygons. If no elements are selected, all of the object’s elements will be extruded.
To extrude interactively in the viewport, drag left or right within the viewport. The extrusion takes place along the Normals of the selected surfaces; the average value is evaluated from all the Normals to be extruded.
The Loop/Path Cut tool is primarily used to more finely subdivide edge loops interactively. An automatic loop recognition (Mode = Loop) or a manually created loop selection (Mode = Path) can be used. The Loop/Path Cut tool cuts polygon objects in all three component modes (Use Point, Use Edge, Us...
The most common use for the bevel tool is creating rounded or “holding” edges in hard edge geometry when needed prior to smoothing or subdividing your object. It’s important to understand that in the real world there is no such thing as a perfectly hard edge without a bevel. Whether large or smal...
Bridge enables you to create connections between unconnected surfaces. In point mode, you can create polygons by defining new polygon edges. To define a new polygon edge between two points, Drag & drop from one point to the other. A highlighted preview will appear to indicate where the new po...