Dustin shows the daylight system feature inside of Octane in Cinema 4D to show how the lighting of the model can be impacted by its environment in lighting and shading.
Dustin shows how each light bulb actually has a different pattern to their light fallout and shape. Octane has accounted for this by taking IES profiles from manufacturers and adding them to the program.
Dustin walks through how to adjust camera settings in Octane to account for camera focal length, number of aperture blades, bokeh, sensor size, and lens.
Using Octane’s Object tagging to tell the computer how the model should react to the scene in terms of shadows, lights, and other objects.