Dustin shares his go-to settings, those he uses most often in everyday work, and the why.
Dustin highlights how to create a preset to user settings within Octane. This will assist you in accessing formerly used settings, specific to a scene or job, for future projects.
Now that we’ve covered the foundations of lighting and camera setup it’s time to bring our models to life with materials! We’ll discuss the differences between textures, material types, and ways they can be manipulated in Cinema 4D and Octane Render.
PBR, Seamless, Non-Seamless, and Procedural Textures. Dustin talks about the basic components of textures and their creation.