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Up Next in Intro to Redshift Render Engine in Cinema 4D

  • Fabric Material Demo

    Creating realistic fabric takes skill and patience. Dustin shows how to encase our model in fabric.

  • Glass Material Demo (Clean And Grungy)

    Replicating glass surfaces presents new challenges for Dustin as he attempts to make the model appear as if it is made from clean and grungy glass.

  • Redshift Volume - Environment

    Adding depth and atmosphere come into play using volumetric. Haze, light blooms, fog, all this is added within volumetrics.