Dustin imports the rendered images into Photoshop where he builds out an action for his workflow. This action allows for quick applications across multiple images from the same shoot in order to increase efficiency in post-production. Dustin shows how to use the various render passes to perfect the imagery.
Using assets from the Air Dusty Complete build, Dustin explains his creative vision for placing those shoes into a CGI environment that can be used for commercial ad space.
Using basic cubes, spherical fields, and displacement maps Dustin creates a unique environment for the shoes to rest in.
Here Dustin continues to build the scene for the Air Dusty Commerical Ad by working on the camera placement and lighting for the images.