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Configuring Viewports For Reference Images

Episode 6 • 6m 35s

Up Next in Modeling The Bottle

  • Creating The Basic Form With Extrude ...

    Starting with Sphere Hexahedron, deleting half, and scaling it flat. Using extrude to build the height of the bottle, bevel to add radiuses, and loop cut where geometry is needed. Taking the loops that were cut and scaling them down to match the profile of the reference that we set up.

  • Creating Thickness With Extrude

    Using the extrude tool to add thickness (.049in) to the bottle to make it physically correct. Touch on the ability to use Cloth Surface as an option.

  • Cleaning Up The Model Using Edge Diss...

    When adding thickness all the details on the outside are added to the inner side too. Using edge dissolve where it is needed to remove the extra geometry in order to allow the inner side of the object to be more realistic.