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Up Next in Modeling The Bottle Packaging

  • UV Unwrapping The Handle

    Using pelt mapping to unwrap and flatten out the handle for proper UVs paying attention to how the handle split up to create a continuous UV island that will work with our textures and in accordance to the reference photos. Once unwrapped we can leave them and we will pack them later.

  • UV Unwrapping The Bottle Divider

    Using projection mapping we can unwrap this part quickly, then use weld and relax to create a continuous UV island. Once unwrapped we can leave them and we will pack them later

  • UV Unwrapping The Bottom

    Using projecting mapping we can unwrap this part quickly, then use weld and relax to create a continuous UV island. Once unwrapped we can leave them and we will pack them later.