Every 3D project begins with a model, the scaffolding, the foundation of the build. Here Geoff DeVries, the modeler of the room, walks us through his thought process in building out the Oscar inspired room.
In the 3D environment, this begins with breaking down the model to check for waves, artifacting, and other visual imperfections.
Dustin walks you through his thought process on creating a beautifully composed product shot for the 3D studio. Making creative decisions along the way to bring that ultimate shot to life.
After setting up the environment Dustin talks about how to add light to the scene, in this case creating the sun that will be seen from the windows.