At this point, Dustin does the layout and rendering of the “clay” model project for client review. Giving the client multiple view options early in the development process helps ensure their vision comes to life as well as get ahead of potential future problems before too much work is done on the project.
In a typical client interaction, the clay models are reviewed by the client so the client can get an idea about camera angles and lighting. A huge part of this process is client education. Remembering that the people reviewing this process might not know what to do with these renders - they need ...
Before jumping into materials, Dustin walks through all the included downloads once more, demonstrating the importance of a well-organized file structure for the project. With PurRef open, Dustin begins to tackle the task of applying materials to the sole of the shoe.
In this video, Dustin works with both seamless and UV-mapped textures to create a good mix of the two. He uses both to combine product-specific details while having the ability to have full control over material properties.