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Up Next in Intro to Cinema 4D with Dustin Valkema

  • Map Nodes

    We continue to learn about customization of materials in Octane Node Editor by using map nodes. Map nodes are very similar to the blending modes in Photoshop. Here you learn how to use these “blending modes” to your advantage in 3D.

  • Packing UV Islands and What It Means

    Understanding UV islands, how they are packed in the UV editor and how packing will impact materials once applied to the model.

  • Camera Imager Tab

    Dustin shows how to adjust the camera imager tab, how it works, and how it can be similar to the one inside your camera.