Bridge enables you to create connections between unconnected surfaces. In point mode, you can create polygons by defining new polygon edges. To define a new polygon edge between two points, Drag & drop from one point to the other. A highlighted preview will appear to indicate where the new polygon will be created.
In edge mode, you can create a new polygon between two edges by dragging and dropping from one edge to the other. As with point mode, a highlighted preview will appear to indicate where the new polygon will be created.
In polygon mode, before you use the Bridge tool, you must first select the polygons that you want to connect. Then, using the Bridge tool, Drag & drop from one side to the other. A highlighted line will appear to assist you.
Dustin teaches about topology in modeling and maintaining edge flow to assist in smoothing models.
In this video we’ll take a quick peek at a simple cylinder and what the differences are between holding edges and not. This will give a good idea as to why it’s important to place loops around edges that need to be smoothed.
The main purpose of this tool is to quickly and easily set the object axis of a polygonal (not parametric!) object. Furthermore, the complete object (even parametric) can be moved to a defined position, including its axis.