Congratulations! By now you’re on your way to creating awesome artwork in 3D! This will be a lesson in taking a model, maybe provided by another artist or maybe from a client, and carrying that model into a completed, deliverable state.
Every 3D project begins with a model, the scaffolding, the foundation of the build. Here Geoff Devries, the modeler of the room, walks us through his thought process in building out the Oscar inspired room.
In the 3D environment, this begins with breaking down the model to check for waves, artifacting, and other visual imperfections.
Dustin walks you through his thought process on creating a beautifully composed product shot for the 3D studio. Making creative decisions along the way to bring that ultimate shot to life.