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The Project Resources And Assignment

Intro to 3D Modeling in Cinema 4D • 4m 1s

Up Next in Intro to 3D Modeling in Cinema 4D

  • Configuring Viewports For Reference I...

    Breakdown of how to create a bottle using poly modeling techniques. Covering rough forms, refinement, subdivision loops, UV unwrapping, UV placement that is optimal for textures/materials.

  • Creating The Basic Form With Extrude ...

    Starting with Sphere Hexahedron, deleting half, and scaling it flat. Using extrude to build the height of the bottle, bevel to add radiuses, and loop cut where geometry is needed. Taking the loops that were cut and scaling them down to match the profile of the reference that we set up.

  • Creating Thickness With Extrude

    Using the extrude tool to add thickness (.049in) to the bottle to make it physically correct. Touch on the ability to use Cloth Surface as an option.