Continuing the process of blending the composition together, Dustin concentrates on the color temperature difference between the model and background. Using a local adjustment tool using the color picker tool and a little-known, hidden menu within the curves adjustment layer. Using this menu to adjust the whole image grade based on the highlight and shadows of the model provides a fast and effective way to bring the image into a more cohesive state. Dustin fine-tunes the overall grade using a threshold to find the proper lighting, and using the render passes brought into Photoshop from Cinema 4D.
A slap grade is what Dustin calls preparing the focus of the image to accept the final grade of the image. Using volume masks to create and adjust the atmospheric conditions within the room and gives Dustin options to apply color grades to the dust and light rays within the space.
Dustin also f...
Dustin takes his final tactical pause in order to evaluate his image one last time before bringing the image back into Lightroom to apply his final color grade to the image.
Reevaluating the shadows and highlights using the threshold mask one more time, Dustin makes some adjustments to the over...
Thinking ahead to create comprehensive and cohesive images is something you will see Dustin does constantly. Dustin shows this again as he makes the decision to use Lightroom for his final color grading so a preset can be created to be applied to all the images from this series.