Developing the logo, inverting it in octane, adding displacement maps, and developing the proper level of embossing/stamping are needed to make the Air Dusty logo look real.
Using the first shoe and all its materials, Dustin duplicates the shoe, mirroring it to use as its matched pair. This easy process allows for a major save in time by not needing to add all the materials to a new model. With minor adjustments to the logos, a matched copy is created.
The tactical pause is the moment when Dustin stops and reviews the models and materials a final time before looking at the render settings and rendering the images he will use for the final product.
Dustin imports the rendered images into Photoshop where he builds out an action for his workflow. This action allows for quick applications across multiple images from the same shoot in order to increase efficiency in post-production. Dustin shows how to use the various render passes to perfect t...