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Material Creation - Combining UV Mapped Textures

Episode 8 • 50m

Up Next in The Air Dusty Catalog Workflow

  • Material Creation - Creating Fabric M...

    Developing the fabrics on the shoe and matching materials to create realism. Using the node editor Dustin makes several adaptations to the materials to make the surface believable. Using reference files Dustin really gets into the in and outs of a fabric material that is semi-reflective.

    Manipu...

  • Material Creation - Back Wrap Stitchi...

    Continuing in materials for the shoes, Dustin tackles the stitching, and back wrap of the shoe - finding ways to balance the appearance of the various leather materials to resemble their real-world counterparts. All the dedication to details in each independent fabric brings together the realism ...

  • Material Creation - Back Wrap Stitchi...

    Continuing in materials for the shoes, Dustin tackles the stitching, and back wrap of the shoe - finding ways to balance the appearance of the various leather materials to resemble their real-world counterparts. All the dedication to details in each independent fabric brings together the realism ...